This week was rough because of the Corona Virus shutting down campus. We had other things on our minds, but still managed to get some good work done. Hai finished up the background and transition for the mineshaft world and the background for the sewer. She also finalized two of three cutscenes. Willie spent hisContinue reading “Week 10: Remote”
This week we were able to build our first version of the game. You can check it out here. With this, we also were able to get some playtests. Hai also was able to playtest with quite a few people. From those tests we found a lot of small bugs to fix. They mainly includedContinue reading “Week 9: Playtesting and Work”
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