Week 10: Remote

This week was rough because of the Corona Virus shutting down campus. We had other things on our minds, but still managed to get some good work done. Hai finished up the background and transition for the mineshaft world and the background for the sewer. She also finalized two of three cutscenes.

MineleftMinerightsewerBack

Willie spent his time making small fixes. He did some work on the doors so that they “kill” the player if they get squashed by them. The gameplay feels a lot more smooth and standard than it used too. And the camera action is sexy af.

Ben finalized the UI, making it work with two players. He also changed the tutorial text to (hopefully) make more sense to first time players, also making it disappear after a few seconds.

 

Nolan has been busy with personal things was not able to do much, which was fine because he told us about it before hand so we all picked up a little more slack than usual. He was able to get Ari to send us the songs for the mines and revised magma. We have the title, magma, and sewer songs.

Here is another playtest that we were able to get the players to record!

 

Published by B

I am a human who breathes air like you do. As I breathe air, I sometimes do other things with my body and mind. These activities are not limited to typography, graphic design, creative coding, game dev, and baking.

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