Week 5: More Animation and Sound

Ben created additional tilemaps and made some visual changes to the character select menu. It is mostly complete but will feature images of both cats instead of just their names. In addition to these art assets, Hai created more animations for the characters. Here are the sprite sheets, which have been imported into Unity.  Continue reading “Week 5: More Animation and Sound”

Week 2: Mechanic Refinement

Based on our previous prototypes and some feedback we got on them, we met as a team to decide the direction we were headed. Player experience Keep a “happy” vibe Collaboration, communication, coordination Methodical, slower paced puzzles (it would encourage better communication) Lighthearted player to player interaction No Super Meat Boy deaths, keep it familyContinue reading “Week 2: Mechanic Refinement”

Design a site like this with WordPress.com
Get started